Compliance Quest Retro Arcade Web Game for Brand Engagement

Compliance Quest Retro Arcade Web Game for Brand Engagement

Compliance Quest Retro Arcade Web Game for Brand Engagement

Compliance Quest Retro Arcade Web Game for Brand Engagement

Purpose:

Marketing tool for trade shows and client engagement

Purpose:

Marketing tool for trade shows and client engagement

Platforms:

Web (desktop & mobile responsive)

Platforms:

Web (desktop & mobile responsive)

Our Role:

Full-cycle game development — design, programming, testing, partial art production, and deployment support

Our Role:

Full-cycle game development — design, programming, testing, partial art production, and deployment support

Tech Stack:

Unity (WebGL), JavaScript, Airtable API

Tech Stack:

Unity (WebGL), JavaScript, Airtable API

Overview

Overview

Overview

Compliance Quest was developed as an interactive marketing game to attract potential clients and raise brand awareness at industry exhibitions.
The concept combined retro 16-bit arcade aesthetics with corporate humor, creating a lighthearted yet educational experience for professionals in the compliance and risk management field.

Players control Compliance Cat, a pixelated office hero fighting off digital “compliance threats” across multiple levels — symbolizing real-world business challenges in a playful and accessible way.

Key Features

Key Features

Key Features

Full-Cycle Development

Full-cycle development and production management.

Leaderboard & Analytics

Airtable API integration for leaderboard and analytics.

QA & Optimization

QA and multi-platform performance optimization.

Pixel Art Creation

Partial creation of 16-bit pixel art assets.

Deployment & Hosting

Hosting and deployment support on the client’s website.

Gameplay & Features

Gameplay & Features

Three Levels of Play:

  • Level 1: “The Pain of Disconnected Systems” — basement server chaos.

  • Level 2: “Unreliable Processes and Unclear Roles” — cubicle maze with new enemies.

  • Level 3: “AI Has Entered the Chat” — executive floor with boss-level challenges.

Mechanics: Move, jump, duck, and shoot laser beams from the cat’s eyes.

Enemies & Collectibles: Varied “compliance threats” like Workflow Wraith and AI Model Black Box, plus collectible items such as “Technology Roadmaps.”

Leaderboard Integration:
Implemented via Airtable API, allowing real-time data capture of player names, companies, and scores. Includes separate tabs for individual and company rankings.

Analytics Dashboard: Tracks play count, completion rates, and session durations, helping the client measure engagement impact.

Responsive UI: Optimized for desktop (keyboard controls) and mobile/touch devices.

Gameplay & Features

Three Levels of Play:

  • Level 1: “The Pain of Disconnected Systems” — basement server chaos.

  • Level 2: “Unreliable Processes and Unclear Roles” — cubicle maze with new enemies.

  • Level 3: “AI Has Entered the Chat” — executive floor with boss-level challenges.

Mechanics: Move, jump, duck, and shoot laser beams from the cat’s eyes.

Enemies & Collectibles: Varied “compliance threats” like Workflow Wraith and AI Model Black Box, plus collectible items such as “Technology Roadmaps.”

Leaderboard Integration:
Implemented via Airtable API, allowing real-time data capture of player names, companies, and scores. Includes separate tabs for individual and company rankings.

Analytics Dashboard: Tracks play count, completion rates, and session durations, helping the client measure engagement impact.

Responsive UI: Optimized for desktop (keyboard controls) and mobile/touch devices.

Gameplay & Features

Three Levels of Play:

  • Level 1: “The Pain of Disconnected Systems” — basement server chaos.

  • Level 2: “Unreliable Processes and Unclear Roles” — cubicle maze with new enemies.

  • Level 3: “AI Has Entered the Chat” — executive floor with boss-level challenges.

Mechanics: Move, jump, duck, and shoot laser beams from the cat’s eyes.

Enemies & Collectibles: Varied “compliance threats” like Workflow Wraith and AI Model Black Box, plus collectible items such as “Technology Roadmaps.”

Leaderboard Integration:
Implemented via Airtable API, allowing real-time data capture of player names, companies, and scores. Includes separate tabs for individual and company rankings.

Analytics Dashboard: Tracks play count, completion rates, and session durations, helping the client measure engagement impact.

Responsive UI: Optimized for desktop (keyboard controls) and mobile/touch devices.

Art & Visual Identity

Art & Visual Identity

Our art team contributed to the pixel-art environment and character design, ensuring a consistent retro look aligned with the client’s branding and color scheme.
The visuals were designed to feel nostalgic but professional, supporting both brand recall and audience engagement during the event.

Art & Visual Identity

Our art team contributed to the pixel-art environment and character design, ensuring a consistent retro look aligned with the client’s branding and color scheme.
The visuals were designed to feel nostalgic but professional, supporting both brand recall and audience engagement during the event.

Art & Visual Identity

Our art team contributed to the pixel-art environment and character design, ensuring a consistent retro look aligned with the client’s branding and color scheme.
The visuals were designed to feel nostalgic but professional, supporting both brand recall and audience engagement during the event.

Development Process

Development Process

We managed the project from concept to deployment, following a lean, iterative workflow:

  1. Concept & Pre-production: Defined game flow, mechanics, and visual direction.

  2. Prototype Delivery: Created a playable MVP for early feedback and adjustments.

  3. Full Development: Built all levels, UI elements, and animations in Unity; integrated Airtable API and analytics.

  1. QA & Optimization: Cross-device testing, performance tuning, and browser compatibility improvements.

  2. Deployment Assistance: Helped the client host the final WebGL build and integrate the game into their corporate website for seamless event presentation.

Development Process

We managed the project from concept to deployment, following a lean, iterative workflow:

  1. Concept & Pre-production: Defined game flow, mechanics, and visual direction.

  2. Prototype Delivery: Created a playable MVP for early feedback and adjustments.

  3. Full Development: Built all levels, UI elements, and animations in Unity; integrated Airtable API and analytics.

  1. QA & Optimization: Cross-device testing, performance tuning, and browser compatibility improvements.

  2. Deployment Assistance: Helped the client host the final WebGL build and integrate the game into their corporate website for seamless event presentation.

Development Process

We managed the project from concept to deployment, following a lean, iterative workflow:

  1. Concept & Pre-production: Defined game flow, mechanics, and visual direction.

  2. Prototype Delivery: Created a playable MVP for early feedback and adjustments.

  3. Full Development: Built all levels, UI elements, and animations in Unity; integrated Airtable API and analytics.

  1. QA & Optimization: Cross-device testing, performance tuning, and browser compatibility improvements.

  2. Deployment Assistance: Helped the client host the final WebGL build and integrate the game into their corporate website for seamless event presentation.

OUTCOMES:

OUTCOMES:

Compliance Quest became a standout attraction at the client’s conference booth.
Visitors engaged deeply, often replaying to improve their scores, and willingly shared contact details through the integrated leaderboard system.
The game successfully blended marketing engagement, data collection, and brand storytelling, achieving the client’s outreach goals in a fun, interactive way.

OUTCOMES:

Compliance Quest became a standout attraction at the client’s conference booth.
Visitors engaged deeply, often replaying to improve their scores, and willingly shared contact details through the integrated leaderboard system.
The game successfully blended marketing engagement, data collection, and brand storytelling, achieving the client’s outreach goals in a fun, interactive way.

OUTCOMES:

Compliance Quest became a standout attraction at the client’s conference booth.
Visitors engaged deeply, often replaying to improve their scores, and willingly shared contact details through the integrated leaderboard system.
The game successfully blended marketing engagement, data collection, and brand storytelling, achieving the client’s outreach goals in a fun, interactive way.

Lets Build Your Next Hit product

Whether you're starting from scratch
or scaling an existing product, our team
is ready to help bring your vision to life.

Lets Build Your Next Hit product

Whether you're starting from scratch or scaling an existing product, our team is ready to help bring your vision to life.

Lets Build Your Next Hit product

Whether you're starting from scratch
or scaling an existing product, our team is ready to help bring your vision to life.

@2026 All rights reserved

dreamteam.base@gmail.com

@2026 All rights reserved

dreamteam.base@gmail.com

@2026 All rights reserved

dreamteam.base@gmail.com

dreamteam.base@gmail.com

@2026 All rights reserved

@2026 All rights reserved

dreamteam.base@gmail.com